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Dr. Paul M. Torrens, Center for GIS, Department of Geographical Sciences, and UMIACS, University of Maryland |
Modeling human behavior in critical scenarios
Project overview | Eye candy | Related groups | |
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Project overview | |
I have been developing an integrated modeling environment to support extensible simulation of human behavior in critical scenarios. For the most part, the focus of the model is on faithfully representing individual and collective human movement under critical situations, but this also calls for realistic representation of the critical events. To that end, I have been building-in functionality to model a varied set of scenarios: earthquakes, mass panic, emergency evacuation dynamics, rioting, and invasion by monsters. At the core, the model is built with my new "polyspatial automata" engine, which allows for a large degreee of flexibility in representing human behavior, interactive physical environments, multi-system dynamics, multi-scale phenomena, uncertainty, and so on. The pipeline is also developed within the immersive graphics environment that I have been working on. It also connects to a dedicated space-time spatial data access and GIS scheme, and it can leverage accelerated computing and machine-learning if you have representative data to "feed" it. |
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Eye candy | |
Behavioral geography in the face of big monsters
Crowd behavior during mass panic
Riot formation, evolution, and dynamics
Geographies of human behavior following earthquakes
Emergency egress and evacuation (Print-quality versions of these graphics are available upon request) |
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Related groups | |
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![]() Robot motion control |
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![]() Human behavior in critical scenarios |
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![]() Modeling riots |
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A toolkit for measuring sprawl
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![]() Simulating crowd behavior |
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![]() Wi-Fi geography |
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![]() Simulating sprawl |
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