geosimulation :: innovative geospatial simulation and analysis but innovative people

Home | Book | Research | Publications | Bio | Press | Geosimulation Labs
Dr. Paul M. Torrens, Center for GIS, Department of Geographical Sciences, and UMIACS, University of Maryland

Modeling human behavior in critical scenarios

Project overviewEye candy | Related groups
Project overview

I have been developing an integrated modeling environment to support extensible simulation of human behavior in critical scenarios. For the most part, the focus of the model is on faithfully representing individual and collective human movement under critical situations, but this also calls for realistic representation of the critical events. To that end, I have been building-in functionality to model a varied set of scenarios: earthquakes, mass panic, emergency evacuation dynamics, rioting, and invasion by monsters. At the core, the model is built with my new "polyspatial automata" engine, which allows for a large degreee of flexibility in representing human behavior, interactive physical environments, multi-system dynamics, multi-scale phenomena, uncertainty, and so on. The pipeline is also developed within the immersive graphics environment that I have been working on. It also connects to a dedicated space-time spatial data access and GIS scheme, and it can leverage accelerated computing and machine-learning if you have representative data to "feed" it.

 
Eye candy

 

simulating alien invasion with GIS and agent-based models

Behavioral geography in the face of big monsters

 

simulating mass panic with GIS and agent-based models

Crowd behavior during mass panic

 

simulating rioting with GIS and agent-based models

Riot formation, evolution, and dynamics

 

simulating earthquakes with GIS and agent-based models

Geographies of human behavior following earthquakes

 

simulating emergency egress with GIS and agent-based models

Emergency egress and evacuation

(Print-quality versions of these graphics are available upon request)

Related groups

TBD

 


GIS movement tracks

Big data movement analytics

 

climate indicators spatial analysis

Land indicators of climate

geosimulation high performance computing

High-performance computing and networking for geosimulation

earthquake model agent based GIS

Earthquake models

CA ice sheet model

Ice-sheet modeling





kinect control of GIS and robots
Robot motion control



simulating disasters ABM GIS
Human behavior in critical scenarios



crowd model riot model simulation wired

Modeling riots



physics engine GIS

Dynamic physics for built infrastructure




moving agents through space and time

Moving agents through space and time




validating agent based models

Validating agent-based models




machine learning GIS

Machine-learning behavioral geography




high performance computing urban simulation emergence

Accelerating agent-based models




megacity models

Megacity futures




immersive modeling

Immersive modeling




space-time GIS

Space-time GIS and analysis




measuring sprawl

A toolkit for measuring sprawl




space-time GIS

Modeling time, space, and behavior




simulating crowd behavior

Simulating crowd behavior



wi-fi geography

Wi-Fi geography


Simulating sprawl

Simulating sprawl