It is an exciting time to work
in the field of Geosimulation!
 
We consider the city as a complex dynamic human-driven system, composed of many interacting objects
We consider urban objects as directly representing humans and infrastructure elements
We treat urban objects as automata and use geographic theory to define their behavior
We simulate cities based on principles of Geographic Information Science and Object-Oriented Programming
Book Content
Itzhak
Benenson
Paul M.
Torrens
 
Geosimulation