Web resources for ALife, CA, and MAS

 

This page lists some links to Web-based resources for Artificial Life, cellular automata and cellular automata simulation, multi-agent systems and multi-agent systems simulation.

 

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Artificial Life, CA, and MAS ::
Navigation 'bar' ALife Navigation 'bar' Programming environments
Navigation 'bar' Cellular automata Navigation 'bar' Applet resources
Navigation 'bar' Multi-agent systems  

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Artificial Life links

  • Artificial Life Online 2.0 [here]
  • The ultimate resource for Artifcial Life!

  • The Santa Fe Institute [here]

    (Where complex people study complex things.)

  • Artificial Life bibliography [here]

    A list of online publications related to Artificial Life. There are over 500 links.

  • Links to complex adaptive systems, Artificial Life, and Emergent Computation at University of Dortmund [here]

    A list of Web links from the University of Dortmund's Department of Computer Science, devoted to Artificial Life and related topics.

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Cellular automata links

  • An introduction to cellular automata [here]

    This site provides explanations for a range of 'classic' cellular automata. It also has some Java applets that you can play around with.

  • Another introduction to cellular automata [here]

    A brief introduction to 'classic' cellular automata at the Department of Numerical Analysis and Computer Science, NADA, at KTH--the Royal Institute of Technology--in Stockholm, Sweden. There are a few Java applets of gliders, etc. and it is a good resource for information on Turing Machines.

  • Andy Wuensche's Discrete Dynamics Lab [here]

    "Tools for researching discrete dynamical networks - from Cellular Automata to Random Boolean Networks and beyond"

  • David Griffeath's Primordial Soup Kitchen [here]
  • An excellent set of resoures on Artificial Life, cellular automata, and lots of other things at the Univesity of Wisconsin, Madison's Department of Mathematics

  • Edwin Martin's Game of Life applet [here]
  • The top 60 Game of Life objects [here]

    The most common funky furbies and wacky wombats generated by the Game of Life.

 

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Multi-agent systems links

  • Craig Reynolds's (of Boids fame) page on Individual-Based Models [here]
  • Boids are some of the most popular spatial agents (really they are more like Animats): simulated fish- or bird-like creatures that wander, float, or swim around virtual environments.
  • Centre for Advanced Spatial Analysis agent pages [here]
  • Some pages on our various multi-agent systems simulation prjects.

  • Leigh Tesfastion's Agent-Based Computational Economics (ACE) site [here]
  • Lots and lots of resources pretaining to Agent-based Computational Economics (ACE): the study of economies using evoloving systems of interacting autonomus agents.

  • The Brookings Institution's Sugarscape pages [here]
  • Sugarscape is an multi-agent policy simulation environment used to study a range of things from the evolution of culture as a complex adaptive system to the dynamics of conflict. The Brookings Institution also houses the Center on Social and Economics Dynamics; they maintain agent-based modeling pages here.

  • James MacGill's geographical Boids at Leeds Centre for Computational Geography [here]
  • Lots of geographically-tinged Java resources for Boids, and agents as a Geographic Flocking Machine.

  • The CommunityViz project at the Environmental Simulation Center [here]
  • CommunityViz is a project that is being developed by a group at Price Waterhouse Coopers in collaboraton with the Environmental Simulation Center, designed to combine agent-based models of population dynamics and behaviors with 3D visualization environments.

  • BotSpot: "The Spot for all Bots and Intelligent Agents" [here]
  • Agent Link (European network for agent-based computing) [here]
  • Agent technologies [here]
  • Intelligent agent systems and applications [here]
  • Intelligent agents URLS at University of California San Diego Dept. Computer Science [here]
  • Intelligent Agent Group at Trinity College Dublin Dept. Computer Science [here]
  • Softbots at the University of Washington Dept. of Computer Science [here]
  • Jack Krupansky's software agent links [here]

    These pages are not strictly concerned with spatial agents, although they are good resources for computaional agent-based simulation in general.

     

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Cellular automata and agent programming environments

Here is a list of cellular automata and agent-based modeling platforms. Most of them are available under the GNU Public Licensing Agreement (which means that you can get the source code for the package and modify it, if necessary, to suit your own needs; you cannot use the package commercially, however.)

Have a look at my list on the agent-based model section of this site.

There is also a list of agent-based construction tools (mostly software agents) here.

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Applet and Java resources

  • Boids related applets [here]
  • Applets for neural networks and ALife [here]
  • ALife related applets [here]

    A long list of links to various applets for ALife, from cellular automata to boids.

  • Swarming boids [here]

    Swarming boid-like agents as Java applets (code provided).

  • Java agent resources [here]
  • Edwin Martin's Game of Life applet [here]

       

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